Events
The PM's UX dilemmas: what happens when good design meets the real world
ISTD COIL Seminar by Thenmugilan Gandhy – This talk is about the decisions that don’t make it into design case studies.
From one-way mirrors to AI agents: 10 lessons from the field
ISTD COIL Seminar by Emily Cheung – In this session, Emily will share 10 lessons from her journey – from observing users behind one-way mirrors to designing AI-powered ventures.
Going beyond pretraining: recent advances, applications and future directions for test-time compute and RL
ISTD COIL Seminar by Bill Cai – This talk explores how techniques like chain-of-thought reasoning, self-consistency, and iterative refinement unlock new capabilities by investing compute during inference rather than training alone.
Think. Play. Design – turning ideas into meaningful game art
ISTD COIL Seminar by Fernanders Koak – In this 45-minute session, Lead Concept Artist Fernanders Koak will introduce the fundamentals of Design Thinking from identifying player needs, defining problems, and ideating gameplay mechanics, to rapid prototyping and creative iteration.