Events
Yancheng Yuan (The Hong Kong Polytechnic University) – Convex Clustering Model: A New “Fashion” for Clustering
Yancheng Yuan (The Hong Kong Polytechnic University) – Convex Clustering Model: A New “Fashion” for Clustering
Wei Sun (IBM T. J. Watson Research Center) – Counterfactual-based Prescriptive Trees
Wei Sun (IBM T. J. Watson Research Center) – Counterfactual-based Prescriptive Trees
James Trevelyan (The University of Western Australia) – Engineering Practice – Social Science Research
James Trevelyan (The University of Western Australia) – Engineering Practice – Social Science Research
Towards the industrial metaverse
TL@SUTD Research Seminar by Marc Pollefeys – Towards the industrial metaverse
Mingmei Li & Benjamin Tan (Singapore University of Technology and Design) – Presentations by the Aviation Studies Institute
Mingmei Li & Benjamin Tan (Singapore University of Technology and Design) – Presentations by the Aviation Studies Institute
Vishal Gupta (USC Marshall School of Business) – Data Pooling in Stochastic Optimization for Panel Data
Vishal Gupta (USC Marshall School of Business) – Data Pooling in Stochastic Optimization for Panel Data
Costas Courcoubetis (Chinese University of Hong Kong) – Topics in the Analysis and Optimization of Decentralized Systems
Costas Courcoubetis (Chinese University of Hong Kong) – Topics in the Analysis and Optimization of Decentralized Systems
Louis Bigo (University of Lille) – Modeling language in musical scores
This presentation reviews different representations and algorithms dedicated to the processing of symbolic musical data, enabling the highlighting of different aspects of musical language that appears within musical scores.
Alper Atamturk (University of California, Berkeley) – Sparse Estimation: Closing the Gap Between L0 and L1 Models
Alper Atamturk (University of California, Berkeley) – Sparse Estimation: Closing the Gap Between L0 and L1 Models
Yogabrata Datu (Game Lab) – Game Design for Serious Purposes
Video games have been one of the engaging mediums of entertainment for a few decades. Other than entertainment, video games can also be exploited to improve motivation for productivity. Learn to use Octalysis methods as a checklist to construct an engaging game design.