Design Innovation (Consultancy & Training)
STEAM education for youth

in partnership with Science Centre, Ministry of Education, NRF
Age-appropriate, scaffolded curriculum
Delivered structured STEAM content with guided design thinking (DT) workbooks and materials for secondary, JC, and poly students new to design and technology.

Students working within their teams using the provided workbook and materials
600+ students, 17 schools in 1 year
Trained SUTD student mentors to facilitate and guide learning – demonstrating a robust mentor development framework and capacity to scale delivery.

A group photo of all students together with the community partners
Real-world, multi-disciplinary project work
Integrated modules in 3D printing, AI, coding, storytelling, and design thinking. Students worked in teams to co-create solutions to 12-24 community challenges in an 8-week design sprint.

Students showcasing their solutions at the STEAMunity launch event in 2024