Design Innovation Immersion

Programme outline

Learning objectives

By the end of this course, participants should be able to / can expect to:

  • Appreciate the use and benefit of the 4D Design Innovation framework to increase the likelihood of a successful and disruptive innovation outcome, and grasp the definition of innovation
  • Learn to work as a design team of 4-8 people effectively with the use of digital and physical tools
  • Embrace the mindsets of Design: Empathy, Mindfulness, Joyfulness and Non-attachment
  • Gain confidence in executing design methods to make effective design decisions and to design better for their stakeholders.
  • Deepdive into an identified problem/opportunity over the course of 4-days and deliver a coherent and persuasive solution pitch with the aid of prototypes
Day 1
  • Introduction to DI (Icebreaker + Case Study)
  • Opportunity Statement
  • Discover Mindset + Stakeholder Mapping, Persona and Scenarios
  • Contextual Needs Analysis
  • Affinity Analysis
  • Activity Diagram + User Journey Map
  • Reflection
Day 2
  • Feedback + Case Study
  • Define Mindset + Systems Function
  • Participatory Valuation Game
  • Benchmarking
  • House of Quality
  • Hierarchy of Purpose
  • Reflection
Day 3
  • Feedback + Case Study
  • Develop Mindset + Brainstorming + Mindmapping
  • Design by Analogy
  • C-sketch (6-3-5)
  • Real-Win-Worth
  • UX Blueprinting
  • Reflection
Day 4
  • Feedback + Case Study
  • Deliver Mindset + Business Model Canvas
  • Prototyping Canvas
  • Prototyping Strategies
  • DI Pitching
  • DI Pitch Presentation
  • Reflection
Assessment
  • Final team project presentation
What’s next

Find out more

Mailing list

Subscribe to our mailing list and learn about the latest developments in SUTD Academy.

Get in touch

Submit an enquiry or schedule a call with our friendly team at +65 6499 7171.