Crowd-driven Mid-scale Layout Design

16 Sep 2013 Information Systems Technology and Design Urban Layout Design

PhD Student
Feng Tian, Information Systems Technology and Design
Sai-Kit Yeung, Assistant Professor, Information Systems Technology and Design

This research project proposes a novel approach that that incorporates simulated human crowd flow patterns into the design of middle-scale built environment layouts (e.g., shopping mall, campus, station terminal, theme park).
Simulations of human crowd flow patterns, which are traditionally time-consuming, can be more efficiently carried out due to advances in machine learning techniques.
The output of these simulations allow the layout designers a flexible method of iteratively designing built environment layouts through the manipulation of high-level design goals (e.g., number of sites, floor area ratio) that is both quick and cost-efficient.

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